Essential Monster of Frankenstein Vol. 1

monsteroffrankenstein1First Published: October 2004

Contents: The Monster of Frankenstein #1 (January 1973) to #5 (September 1973); The Frankenstein Monster #6 (October 1973) to #18 (September 1975); Giant-Size Werewolf #2 (October 1974); Monsters Unleashed #2 (October 1973) and #4 (February 1974) to #10 (February 1975); and Legion of Monsters #1 (September 1975)

Key Creator Credits: Gary Friedrich, Mike Ploog, Doug Moench, John Buscema, Val Mayerik, and others

Key First Appearances: Frankenstein’s Monster, Victor Frankenstein

Overview: Ripped from the pages of Mary Shelley’s classic novel, Frankenstein’s Monster comes to life in the Marvel Universe. This is Essential Monster of Frankenstein Vol. 1.

The book starts out by retelling Shelley’s story – how Dr. Frankenstein created new life from the remains of old bodies, but the new creature turned against his “father”. The Frankenstein Monster seeks out Victor Frankenstein, chasing him to the Arctic Circle. Following the death of Victor, and perhaps borrowing a page from Captain America’s story, the Frankenstein Monster falls into the freezing waters, and is encased in ice preserving his so-called life until he could be revived in the late twentieth century.

Joining the modern world, the Frankenstein Monster shuffles from story-to-story. Some deal with him seeking out other descendants of Victor Frankenstein. Other stories have him crossing paths with the other popular Marvel monsters, such as Dracula or Werewolf. Add in a handful of stories that involve the Frankenstein monster being used by others to further their desires.

What makes this Essential?: Marvel found a lot of success in the 1970s with the launch of the various Monster or Horror titles, such as Tomb of Dracula, Ghost Rider, or Werewolf By Night. I think Frankenstein must have been a moderate success, at least enough to warrant this Essential. But reading so many of these stories, particularly the ones from the Monsters Unleashed magazine, there is not much difference between reading these stories and many of the Rampaging Hulk stories from this era. Both were large guys with communication issues, looking to be left alone, and often finds himself in the middle of a situation he wants nothing to do with. I personally found the team-up issues, like the Legion of Monsters story, more interesting. Those stories do not rely on the Frankenstein monster to carry the story forward.

Footnotes: Frankenstein’s Monster #7  to #9 were also reprinted in Essential Tomb of Dracula Vol. 4.

Giant-Size Werewolf #2 was also reprinted in Essential Werewolf By Night Vol. 2.

Although not collected in this collection, Marvel Team-Up #36 and #37 featured Spider-Man meeting the Frankenstein Monster. Those issues were reprinted in Essential Marvel Team-Up Vol. 2.

If you like this volume, try: the Frankenstein, Agent of S.H.A.D.E. series from DC as part of the New 52 Universe. The series was written by Jeff Lemire and Matt Kindt, with art by Alberto Ponticelli. In this take on the classic character, we see the version of Frankenstein’s monster that Grant Morrison developed in his Seven Soldiers series. Frankenstein and the other Creature Commandos work for a secret government agency known as S.H.A.D.E. (Super Human Advanced Defense Executive). S.H.A.D.E. is the first line for investigating and fighting supernatural threats. The series ran for seventeen issues, and it was reprinted in two trade paperbacks.

 

Essential Werewolf By Night Vol. 1

werewolf1First Published: October 2005

Contents: Marvel Spotlight #2 (February 1972) to #4 (June 1972); Werewolf by Night #1 (September 1972) to #21 (June 1979); Tomb of Dracula #18 (March 1974); Giant-Size Creatures #1 (July 1974); and Marvel Team-Up #12 (August 1973)

Key Creator Credits: Roy Thomas, Gerry Conway, Mike Friedrich, Doug Moench, Len Wein, Marv Wolfman, Mike Ploog, Gene Colan, Gil Kane, Tom Sutton, and others

Key First Appearances: Jack Russell/Werewolf, Lissa Russell, Phillip Russell, Buck Cowan, Tatterdemalion, Raymond Coker, Topaz, Tigra,

Story Continues In: Essential Werewolf By Night Vol. 2

Overview: Jack Russell is your typical teenage boy growing up in southern California in the 1970s. He’s just turned 18, he can’t stand his stepfather, and his mom is always nagging him about something. But turning 18 brings on a change to Jack Russell, as he finds out that he carries a recessive trait thanks to his birth father, who he never really knew. Turns out dear old dad was also a lycanthrope, and now Jack is too. Not familiar with the lycanthrope term? Let me save you the time of looking it up and clue you in on the more common term – a werewolf! This is Essential Werewolf By Night Vol. 1.

So now at the start of each full moon, Jack Russell undergoes a transformation into a werewolf. He retains very little of Jack’s memories and values, reverting more to a wild animal looking for the hunt and trying to escape the city for the forest. For three days, Jack must worry about the setting of the sun and the rise of the moon, when his transformation kicks in. He’s constantly looking for a cure and often falls into traps because someone offers him the solution to his monthly hairy situation.

I think we can all agree that being a werewolf is not the easiest of curses to deal with. For starters, you go through a lot of shirts – good thing you live in SoCal as the weather generally works in your favor. You try to protect your family members, like your sister. When people realize your secret, they create schemes or plans to make that work for their own personal gain.

Many of these issues are one-and-done, or they might have a story that carries across three issues with each issue covering one night of the current full moon. Right or wrong, there are a lot of foes or characters that only appear once or twice, and never appear again in any other comic.

Now, just because he is based in California doesn’t mean that he is isolated from the Marvel Universe. A trip to Europe in search of clues about his birth father leads to an encounter with Dracula in a memorable crossover between the respective books. Back in California, he meets up with Greer Nelson as she becomes Tigra for the first time. And in the craziest of meet-ups, the Werewolf meets up with Spider-Man in San Francisco, after Peter Parker is sent to the west coast to get pictures of Daredevil and Black Widow.

What makes this Essential?: There were parts of this collection that I really enjoyed. Reading individual issues were good, but reading these issues back-to-back seems to fall apart. The problem I had is that Jack Russell’s condition is triggered by the full moon, which runs for roughly three nights every 28 days, give or take. So as I am reading this, I’m curious to find out what is going on in the 3 1/2 weeks between the end of one transformation period and the start of the next transformation period. (I had this same problem with Showcase Presents Martian Manhunter Vol. 2 when he was fighting a villain that would only appear at the start of a full moon.) If I had been reading this month-to-month, I think I would have appreciated the title more. But reading this as a complete collection, I think it doesn’t hold up.

Footnotes: Werewolf By Night #15 and Tomb of Dracula #18 were also reprinted in Essential Tomb of Dracula Vol. 1.

Marvel Team-Up #1 was also reprinted in Essential Marvel Team-Up Vol. 1.

Giant-Size Creatures #12 featured the first appearance of Greer Nelson as Tigra. However, Greer’s first appearance in comics was in The Cat #1 (November 1972). In this short-lived series, Nelson and another woman were part of an experiment to imbue them with cat-like abilities. Greer used her abilities for good, while the other woman used hers for bad. Guess how that worked itself out? Anyway, in the Giant-Size Creatures issue, we Greer transformed yet again, this time into Tigra. Somewhere along the lines, Greer’s original Cat costume was left in the care of the Avengers. It was later claimed by Patsy Walker, who went briefly by the name of the Cat as well before settling on Hellcat.

If you like this volume, try: the Fables series from DC/Vertigo and created by Bill Willingham. The basic concept of the series is that the fables we are told as kids to teach us morals and values are all true. The characters are real and still alive. In fact, they have migrated from the Old Lands and have set up residence in Fabletown, a hidden neighborhood in New York City. In addition, there is a farm in upstate New York to host the animal characters from the fables. One of the main characters from the series is Bigby Wolf, the Big Bad Wolf from ‘Little Red Riding Hood’ or ‘The Three Little Pigs’ fame. Bigby Wolf serves as the sheriff of Fabletown, and can switch back and forth between his human, werewolf, and wolf forms. This series ran for 150 issues and is easily found in trade paperbacks and hardcovers.

Essential Ghost Rider Vol. 1

First Published: October 2005

Contents: Marvel Spotlight #5 (August 1972) to #12 (October 1973); Ghost Rider #1 (September 1973) to #20 (October 1976); and Daredevil #138 (October 1976)

Key Creator Credits: Roy Thomas, Gary Friedrich, Mike Ploog, Tom Sutton, Tony Isabella, Jim Mooney, George Tuska, Frank Robbins, Marv Wolfman, John Byrne, and others

Key First Appearances: Johnny Blaze/Ghost Rider, Roxanne Simpson/Katy Milner, Crash Simpson, Daimon Hellstrom/Son of Satan 

Story Continues In: Essential Ghost Rider Vol. 2

Overview:  Johnny Blaze is a motorcycle daredevil with a traveling road show. When the owner of the show, Crash Simpson, announces he is dying from cancer, Blaze seeks out and strikes a deal with Devil for his soul in an attempt to save Crash. The Devil accepts, but like any deal with Satan, the deal works against Blaze. Crash is saved from cancer but still dies in a stunt accident. As part of his deal, Johnny Blaze is transformed into a mystical servant of Hell, known as the Ghost Rider.

The early stories deal with Blaze trying to free his soul from the control of Satan. This leads to the introduction of the devil’s estranged offspring, Daimon Hellstrom, who would become an anti-hero in his own right as the Son of Satan.

Eventually, Blaze gets his soul released, but he still retains the Ghost Rider abilities. Early on, his transformations occurred at dusk, but now Blaze finds that he can now control the transition for anytime day or night. He can also extend his powers to create a flaming motorcycle out of the hellfire at his control.

In the later issues, Blaze starts working in Hollywood as a stuntman on a television show, where he meets the actress Karen Page. For longtime Marvel readers, you will recall Page as the one-time secretary of lawyer Matt Murdock. So it’s only natural that Ghost Rider would cross paths with Daredevil, the man without fear, which is exactly what happens as this volume concludes.

What makes this Essential?: I will be the first to admit that I have never been a Ghost Rider fan. I held off getting this book for as long as I possibly could, just out my general dislike for the character. What I found reading the early stories of Johnny Blaze is a far different Ghost Rider than the one that gained such popularity in the 1990s. This Ghost Rider seems more human, whose initial changes were brought on by the setting and rising of the sun. He’s a true anti-hero, never viewing himself as a super-hero; just much more interested in riding his bike at the next show. Based on his history in the Marvel Universe, the Ghost Rider is an important hero to read. But the Ghost Rider in these stories is much different than the Ghost Rider you picture in your head. 

Footnotes: Marvel Spotlight #12, and Ghost Rider #1 & #2 are also reprinted in Essential Marvel Horror Vol. 1.

Ghost Rider #10 is a reprint of Marvel Spotlight #5. The cover to Ghost Rider #10 is included in this volume. In the letter column in Ghost Rider #11, it was revealed that the cover for issue #10 went to press before Marvel realized that the issue would not be ready in time.

Ghost Rider #19 & #20, and Daredevil #138 are also reprinted in Essential Daredevil Vol. 6.

There are two early Ghost Rider appearances that are not collected in this volume, but they can be found in other Essential volumes. Marvel Team-Up #15 (November 1973) can be found in Essential Marvel Team-Up Vol. 1, and Marvel Two-in-One #8 (March 1975) can be found in Essential Marvel Two-in-One Vol. 1. In my opinion, both should have been included, given the number of references to those stories in the Ghost Rider title. In particular, the Marvel Team-Up issue features the first appearance of The Orb, who returns as a foe in Ghost Rider #14 and #15.

If you like this volume, try: Marvel’s first team of heroes in California, The Champions. Created by Tony Isabella to feature Angel, Iceman, and Black Goliath, it was retooled without Black Goliath and with the additions of Black Widow, Hercules, and Ghost Rider. Given the diverse line-up of the team, there were a lot of wild adventures during the team’s all-too-short 17 issue run. The Champions #1 (October 1975) debuted during the period covered in this Essential Ghost Rider, and several issues make references to his adventures with the team. While the entire series is collected in two Classic volumes, this is a series that shows up frequently in back issue bins. Make a point to track this series down!

Essential Man-Thing Vol. 1

Essential Man-Thing Vol. 1

Essential Man-Thing Vol. 1

First Published: December 2006

Contents: Man-Thing story from Savage Tales #1 (May 1971); Man-Thing stories from Astonishing Tales #12 (June 1972) and #13 (August 1972); Man-Thing stories from (Adventure into) Fear #10 (October 1972) to #19 (December 1973); Man-Thing #1 (January 1974) to #14 (February 1975); Giant-Size Man-Thing #1 (August 1974) and #2 (November 1974); and Man-Thing stories from Monsters Unleashed #5 (April 1974), #8 (October 1974), and #9 (December 1974)

Key Creator Credits: Steve Gerber, Roy Thomas, Gerry Conway, Len Wein, Mike Ploog, Tony Isabella, Gray Morrow, John Buscema, Neal Adams, Rich Buckler, Val Mayerik, and others

Key First Appearances: Ted Sallis/Man-Thing, Ellen Brandt, Jennifer Kale, Andy Kale, Thog, Joshua Kale, Dakimh the Enchanter, Howard the Duck, F.A. Schist, Wundar, Richard Rory, Ruth Hart, Foolkiller

Story Continues In: Essential Man-Thing Vol. 2

Overview:  Ted Sallis is a research scientist trying to re-discover the Super Soldier formula, the long lost serum which led to the creation of Captain America in the 1940s. Working in a remote lab in the Florida Everglades, Sallis believes he has recreated the formula. Unfortunately, there are plenty of other people and governments that want that formula, some of whom would kill to get their hands on it. Confronted by spies, Sallis flees into the murk, and injects the formula into himself prior to crashing his car into the swamp. Between the formula and the swamp, Sallis’ body is transformed into what could best be described as a Man-Thing — it has the shape of a human, but made out of swamp material.

The Man-Thing has vague memories of who he once was, but nothing coherent. He reacts to the emotions of people around him, in particular fear. We quickly find out that whatever knows fear burns at the Man-Thing’s touch. He becomes the protector of the swamp, which also happens to contain a Nexus of All Realities, which allow travel between Earth and other dimensions. Man-Thing becomes the protector of the swamp and the Nexus, and encounters many Marvel characters passing through the Florida Everglades.

The bulk of this book is written by Steve Gerber early in his career, and the supporting characters introduced here would make numerous future appearances in later Marvel books written by Gerber. And in a book like Man-Thing, where the title character does not speak, a writer needs a good supporting cast to help advance the story. Howard the Duck is the most famous introduction made by Gerber, coming from Duckworld through the Nexus of All Realities. He would move into his own self-titled book of the 1970s. Richard Rory is a down-on-his-luck guy that can never seem to get the girl. Rory would travel with Gerber to The Defenders, before moving on to the various She-Hulk titles of the 1970s and 1980s. Finally, Jennifer Kale is a teenage girl with an affinity to magic, and makes appearances every few years in a variety of titles, from Howard the Duck to Ghost Rider.

What makes this Essential?: The release of Savage Tales #1 was Marvel’s first attempt to introduce a horror/monster book into the Marvel Universe proper. (Other appearances in that first issue of Savage Tales included Conan and Ka-Zar.) Debuting around the same time as DC’s Swamp Thing (see The First Thing below), Man-Thing remained a steady feature throughout the 1970s and 1980s. For that reason, sure these early stories could be considered as Essential. I do find that the best artwork in this volume came from the various magazines, and I will once again state my plea that Marvel should find someway to reprint the magazines in one collection. 

The First Thing: Man-Thing was originally conceived by Stan Lee and Roy Thomas; Thomas fleshed out the character’s story, then handed the story to Gerry Conway to plot. As a result, Thomas and Conway, along with artist Gray Morrow, are credited for the creation of Man-Thing in Savage Tales #1 (May 1971). A second story was done by Len Wein, but Savage Tales was cancelled after just the one issue. It was a year before the story saw print, incorporated into the Ka-Zar story in Astonishing Tales #12 (June 1972). Meanwhile, down the street at the DC Comics offices, the first Swamp Thing story appeared in House of Secrets #92 (July 1971). This Swamp Thing (originally Alex Olsen) took place in the early 1900s. The next Swamp Thing appeared in Swamp Thing #1 (October-November 1972), this time featuring Alec Holland becoming the Swamp Thing. Both of the Swamp Thing stories were written by Len Wein. While there are a lot of similarities in the origins between Man-Thing and Swamp Thing, Len Wein has stated in interviews that they are two distinct characters. The story paths for both characters have followed different paths, taking them further and further away from a very familiar origin story.

Footnotes: Parts of (Adventure into) Fear #19 and Man-Thing #1 are also reprinted in Essential Howard the Duck Vol. 1.

This Essential does carry a Parental Advisory warning, but it is buried on the lower portion of the back cover. This is definitely not an all-ages book.

If you like this volume, try: looking into the life and career of Gray Morrow, the artistic co-creator of Man-Thing. Over the course of his long career, Morrow did work in nearly every genre for nearly every publisher at some point – Classics Illustrated, horror magazines and comics, newspaper strip, among others – but he was most closely associated with the worlds of fantasy and science fiction. Start your search with the retrospective Gray Morrow: Visionary, which was released in 2001 as his career was coming to an end.