First Published: November 2008
Contents: Supernatural Thrillers #5 (August 1973), and #7 (June 1974) to #15 (October 1975); Brother Voodoo introduction from Tales of the Zombie #2 (October 1973), #6 (July 1974), and #10 (March 1975); Strange Tales #169 (September 1973) to #174 (June 1974), #176 (October 1974) and #177 (December 1974); Marvel Team-Up #24 (August 1974); Haunt of Horror #2 (July 1974) to #5 (January 1975); Monsters Unleashed #11 (April 1975); Marvel Two-In-One #11 (September 1975), #18 (August 1976), and #33 (November 1977); Marvel Chillers #1 (October 1975) and #2 (December 1975); Dead of Night #11 (August 1975); and Marvel Spotlight #26 (February 1976)
Key Creator Credits: Steve Gerber, Tony Isabella, Len Wein, Doug Moench, Mike Friedrich, Bill Mantlo, John Warner, Scott Edelman, Val Mayerik, Gene Colan, Tony Dezuniga, Sonny Trinidad, Billy Graham, and others
Key First Appearances: Living Mummy, Elementals (Hellfire, Hydron, Magnum, Zephyr), Asp, Jericho Drumm/Brother Voodoo, Daniel Drumm, Damballah, Black Talon, Gabriel/Devil-Hunter, Modred the Mystic, Chthon, Scarecrow (Straw Man)
Story Continues From: Essential Marvel Horror Vol. 1
Overview: Welcome back to more marvelous debuts of characters from the horror-themed titles of the 1970s. This volume features the first appearances of six characters of varying degrees of success.
- First up is the Living Mummy. Awakened after 3,000 years, the Living Mummy finds himself adapting to the world of 1973, whether in the streets of New York City or in the deserts of Egypt.
- Next up is Brother Voodoo, perhaps the most successful of the characters featured in this collection. Jericho Drumm returns to his home in Haiti. Caught up in a spiritual war, Drumm learns the secrets of the Loa and becomes Brother Voodoo. With the spirit of his deceased brother Daniel living in him, Brother Voodoo challenges zombies, ghosts, vampires, and villains.
- Gabriel, Devil Hunter comes to us from the pages of the horror magazines. With one good eye, the former priest conducts exorcisms to draw out the demons inhabiting innocent souls.
- Golem hearkens back to Jewish folklore, as a clay figure comes to life, powered by love. The Marvel Comics’ Golem has very few appearances. (If you are interested in reading a great story about a Golem, check out Michael Chabon’s The Amazing Adventures of Kavalier & Clay, which won a Pulitzer Prize in 2001.)
- Modred the Mystic comes to us from King Arthur’s court. Modred was to become an apprentice to Merlin, but that tended to be red-shirt situation, if you catch my drift. He embarks on a path to explore the Darkhold, which casts him into suspended animation until he is revived in the 1970s.
- Finally, the Scarecrow jumps out of a portrait to battle demons. (When he appeared later, he was renamed as Straw Man, to differentiate himself from the Silver Age villain known as Scarecrow.) I really want to write more about him, but there is not a lot to work with here.
What makes this Essential?: This is a book that can go either way — it’s a must-own book or it’s a do not own book. It’s all dependent on your personal tastes. I found that the Living Mummy and the Brother Voodoo stories worked the best, as we were given multiple issues to really dive into the characters. The other four characters each get 3-5 issues, which in most cases is not enough to really get a solid or favorable position on the character.
Personally, I might have preferred seeing more established Marvel Universe characters in this volume. For example, Greer Nelson debuted in the pages of The Cat in 1972. In 1974, she became Tigra in Giant-Size Creatures #1, followed up by a run in Marvel Chillers. She would later have stints in Fantastic Four and The Avengers (see the later Essential volumes of those titles), and has remained a fairly active character in the Marvel Universe since her introduction. This would have been a perfect showcase (pardon the use) for a female character, in a volume that is very male-centric to begin with.
If any of the six featured characters interest you, then pick it up. If these characters do not interest you, stay far away from this book.
Footnotes: Marvel Two-in-One #11 and #18 were also reprinted in Essential Marvel Two-in-One Vol. 1.
Marvel Team-Up #24 was also reprinted in Essential Marvel Team-Up Vol. 1.
If you like this volume, try: the 1980s Elementals series from Comico. The idea of characters with powers representing the basic elements is nothing new in comics. The argument could be made that the Fantastic Four is the best representation of this concept. In the Living Mummy stories in this collection, we see an actual team of adversaries called the Elementals. Over at DC Comics, a team of Elementals was introduced (but never used again) in the pages of Super Friends – see Showcase Presents Super Friends Vol. 1. But the greatest use of the concept came in 1984 at Comico, when Elementals #1 hit the comic book racks. The four characters that would comprise the Elementals (Vortex, Morningstar, Fathom, and Monolith) actually made their debut in the Justice Machine Annual #1 from 1983. The basic set-up for Elementals is that the four element spirits find physical hosts (who have each recently died in that element) to help bring balance back to the universe due to the actions of the evil sorcerer Lord Saker. The book was written and drawn by Bill Willingham, many years before he became the grand storyteller of the Fables series. This is a really great series that sadly is not easily available today. Comico went through ownership changes and bankruptcy courts, and these characters have remained in limbo since the late 1990s. Comico released a trade paperback in 1988 collecting the initial story arc, but again, that is more than 25 years ago and its no longer in print. You might have to go to eBay or a really good back issue dealer to find these comics, but it’s well worth the hunt.