Essential Monster of Frankenstein Vol. 1

monsteroffrankenstein1First Published: October 2004

Contents: The Monster of Frankenstein #1 (January 1973) to #5 (September 1973); The Frankenstein Monster #6 (October 1973) to #18 (September 1975); Giant-Size Werewolf #2 (October 1974); Monsters Unleashed #2 (October 1973) and #4 (February 1974) to #10 (February 1975); and Legion of Monsters #1 (September 1975)

Key Creator Credits: Gary Friedrich, Mike Ploog, Doug Moench, John Buscema, Val Mayerik, and others

Key First Appearances: Frankenstein’s Monster, Victor Frankenstein

Overview: Ripped from the pages of Mary Shelley’s classic novel, Frankenstein’s Monster comes to life in the Marvel Universe. This is Essential Monster of Frankenstein Vol. 1.

The book starts out by retelling Shelley’s story – how Dr. Frankenstein created new life from the remains of old bodies, but the new creature turned against his “father”. The Frankenstein Monster seeks out Victor Frankenstein, chasing him to the Arctic Circle. Following the death of Victor, and perhaps borrowing a page from Captain America’s story, the Frankenstein Monster falls into the freezing waters, and is encased in ice preserving his so-called life until he could be revived in the late twentieth century.

Joining the modern world, the Frankenstein Monster shuffles from story-to-story. Some deal with him seeking out other descendants of Victor Frankenstein. Other stories have him crossing paths with the other popular Marvel monsters, such as Dracula or Werewolf. Add in a handful of stories that involve the Frankenstein monster being used by others to further their desires.

What makes this Essential?: Marvel found a lot of success in the 1970s with the launch of the various Monster or Horror titles, such as Tomb of Dracula, Ghost Rider, or Werewolf By Night. I think Frankenstein must have been a moderate success, at least enough to warrant this Essential. But reading so many of these stories, particularly the ones from the Monsters Unleashed magazine, there is not much difference between reading these stories and many of the Rampaging Hulk stories from this era. Both were large guys with communication issues, looking to be left alone, and often finds himself in the middle of a situation he wants nothing to do with. I personally found the team-up issues, like the Legion of Monsters story, more interesting. Those stories do not rely on the Frankenstein monster to carry the story forward.

Footnotes: Frankenstein’s Monster #7  to #9 were also reprinted in Essential Tomb of Dracula Vol. 4.

Giant-Size Werewolf #2 was also reprinted in Essential Werewolf By Night Vol. 2.

Although not collected in this collection, Marvel Team-Up #36 and #37 featured Spider-Man meeting the Frankenstein Monster. Those issues were reprinted in Essential Marvel Team-Up Vol. 2.

If you like this volume, try: the Frankenstein, Agent of S.H.A.D.E. series from DC as part of the New 52 Universe. The series was written by Jeff Lemire and Matt Kindt, with art by Alberto Ponticelli. In this take on the classic character, we see the version of Frankenstein’s monster that Grant Morrison developed in his Seven Soldiers series. Frankenstein and the other Creature Commandos work for a secret government agency known as S.H.A.D.E. (Super Human Advanced Defense Executive). S.H.A.D.E. is the first line for investigating and fighting supernatural threats. The series ran for seventeen issues, and it was reprinted in two trade paperbacks.

 

Essential Marvel Horror Vol. 2

Essential Marvel Horror Vol. 2

First Published: November 2008

Contents: Supernatural Thrillers #5 (August 1973), and #7 (June 1974) to #15 (October 1975); Brother Voodoo introduction from Tales of the Zombie #2 (October 1973), #6 (July 1974), and #10 (March 1975); Strange Tales #169 (September 1973) to #174 (June 1974), #176 (October 1974) and #177 (December 1974); Marvel Team-Up #24 (August 1974); Haunt of Horror #2 (July 1974) to #5 (January 1975); Monsters Unleashed #11 (April 1975); Marvel Two-In-One #11 (September 1975), #18 (August 1976), and #33 (November 1977); Marvel Chillers #1 (October 1975) and #2 (December 1975); Dead of Night #11 (August 1975); and Marvel Spotlight #26 (February 1976)

Key Creator Credits: Steve Gerber, Tony Isabella, Len Wein, Doug Moench, Mike Friedrich, Bill Mantlo, John Warner, Scott Edelman, Val Mayerik, Gene Colan, Tony Dezuniga, Sonny Trinidad, Billy Graham, and others

Key First Appearances: Living Mummy, Elementals (Hellfire, Hydron, Magnum, Zephyr), Asp, Jericho Drumm/Brother Voodoo, Daniel Drumm, Damballah, Black Talon, Gabriel/Devil-Hunter, Modred the Mystic, Chthon, Scarecrow (Straw Man)

Story Continues From: Essential Marvel Horror Vol. 1

Overview: Welcome back to more marvelous debuts of characters from the horror-themed titles of the 1970s. This volume features the first appearances of six characters of varying degrees of success.

  • First up is the Living Mummy. Awakened after 3,000 years, the Living Mummy finds himself adapting to the world of 1973, whether in the streets of New York City or in the deserts of Egypt.
  • Next up is Brother Voodoo, perhaps the most successful of the characters featured in this collection. Jericho Drumm returns to his home in Haiti. Caught up in a spiritual war, Drumm learns the secrets of the Loa and becomes Brother Voodoo. With the spirit of his deceased brother Daniel living in him, Brother Voodoo challenges zombies, ghosts, vampires, and villains.
  • Gabriel, Devil Hunter comes to us from the pages of the horror magazines. With one good eye, the former priest conducts exorcisms to draw out the demons inhabiting innocent souls.
  • Golem hearkens back to Jewish folklore, as a clay figure comes to life, powered by love. The Marvel Comics’ Golem has very few appearances. (If you are interested in reading a great story about a Golem, check out Michael Chabon’s The Amazing Adventures of Kavalier & Clay, which won a Pulitzer Prize in 2001.)
  • Modred the Mystic comes to us from King Arthur’s court. Modred was to become an apprentice to Merlin, but that tended to be red-shirt situation, if you catch my drift. He embarks on a path to explore the Darkhold, which casts him into suspended animation until he is revived in the 1970s.
  • Finally, the Scarecrow jumps out of a portrait to battle demons. (When he appeared later, he was renamed as Straw Man, to differentiate himself from the Silver Age villain known as Scarecrow.) I really want to write more about him, but there is not a lot to work with here.

What makes this Essential?: This is a book that can go either way — it’s a must-own book or it’s a do not own book. It’s all dependent on your personal tastes. I found that the Living Mummy and the Brother Voodoo stories worked the best, as we were given multiple issues to really dive into the characters. The other four characters each get 3-5 issues, which in most cases is not enough to really get a solid or favorable position on the character.

Personally, I might have preferred seeing more established Marvel Universe characters in this volume. For example, Greer Nelson debuted in the pages of The Cat in 1972. In 1974, she became Tigra in Giant-Size Creatures #1, followed up by a run in Marvel Chillers. She would later have stints in Fantastic Four and The Avengers (see the later Essential volumes of those titles), and has remained a fairly active character in the Marvel Universe since her introduction. This would have been a perfect showcase (pardon the use) for a female character, in a volume that is very male-centric to begin with. 

If any of the six featured characters interest you, then pick it up. If these characters do not interest you, stay far away from this book.

Footnotes: Marvel Two-in-One #11 and #18 were also reprinted in Essential Marvel Two-in-One Vol. 1.

Marvel Two-in-One #33 was also reprinted in Essential Marvel Two-in-One Vol. 2 and Essential Spider-Woman Vol. 1.

Marvel Team-Up #24 was also reprinted in Essential Marvel Team-Up Vol. 1.

If you like this volume, try: the 1980s Elementals series from Comico. The idea of characters with powers representing the basic elements is nothing new in comics. The argument could be made that the Fantastic Four is the best representation of this concept. In the Living Mummy stories in this collection, we see an actual team of adversaries called the Elementals. Over at DC Comics, a team of Elementals was introduced (but never used again) in the pages of Super Friends – see Showcase Presents Super Friends Vol. 1. But the greatest use of the concept came in 1984 at Comico, when Elementals #1 hit the comic book racks. The four characters that would comprise the Elementals (Vortex, Morningstar, Fathom, and Monolith) actually made their debut in the Justice Machine Annual #1 from 1983.  The basic set-up for Elementals is that the four element spirits find physical hosts (who have each recently died in that element) to help bring balance back to the universe due to the actions of the evil sorcerer Lord Saker. The book was written and drawn by Bill Willingham, many years before he became the grand storyteller of the Fables series. This is a really great series that sadly is not easily available today. Comico went through ownership changes and bankruptcy courts, and these characters have remained in limbo since the late 1990s. Comico released a trade paperback in 1988 collecting the initial story arc, but again, that is more than 25 years ago and its no longer in print. You might have to go to eBay or a really good back issue dealer to find these comics, but it’s well worth the hunt.

Essential Man-Thing Vol. 1

Essential Man-Thing Vol. 1

Essential Man-Thing Vol. 1

First Published: December 2006

Contents: Man-Thing story from Savage Tales #1 (May 1971); Man-Thing stories from Astonishing Tales #12 (June 1972) and #13 (August 1972); Man-Thing stories from (Adventure into) Fear #10 (October 1972) to #19 (December 1973); Man-Thing #1 (January 1974) to #14 (February 1975); Giant-Size Man-Thing #1 (August 1974) and #2 (November 1974); and Man-Thing stories from Monsters Unleashed #5 (April 1974), #8 (October 1974), and #9 (December 1974)

Key Creator Credits: Steve Gerber, Roy Thomas, Gerry Conway, Len Wein, Mike Ploog, Tony Isabella, Gray Morrow, John Buscema, Neal Adams, Rich Buckler, Val Mayerik, and others

Key First Appearances: Ted Sallis/Man-Thing, Ellen Brandt, Jennifer Kale, Andy Kale, Thog, Joshua Kale, Dakimh the Enchanter, Howard the Duck, F.A. Schist, Wundar, Richard Rory, Ruth Hart, Foolkiller

Story Continues In: Essential Man-Thing Vol. 2

Overview:  Ted Sallis is a research scientist trying to re-discover the Super Soldier formula, the long lost serum which led to the creation of Captain America in the 1940s. Working in a remote lab in the Florida Everglades, Sallis believes he has recreated the formula. Unfortunately, there are plenty of other people and governments that want that formula, some of whom would kill to get their hands on it. Confronted by spies, Sallis flees into the murk, and injects the formula into himself prior to crashing his car into the swamp. Between the formula and the swamp, Sallis’ body is transformed into what could best be described as a Man-Thing — it has the shape of a human, but made out of swamp material.

The Man-Thing has vague memories of who he once was, but nothing coherent. He reacts to the emotions of people around him, in particular fear. We quickly find out that whatever knows fear burns at the Man-Thing’s touch. He becomes the protector of the swamp, which also happens to contain a Nexus of All Realities, which allow travel between Earth and other dimensions. Man-Thing becomes the protector of the swamp and the Nexus, and encounters many Marvel characters passing through the Florida Everglades.

The bulk of this book is written by Steve Gerber early in his career, and the supporting characters introduced here would make numerous future appearances in later Marvel books written by Gerber. And in a book like Man-Thing, where the title character does not speak, a writer needs a good supporting cast to help advance the story. Howard the Duck is the most famous introduction made by Gerber, coming from Duckworld through the Nexus of All Realities. He would move into his own self-titled book of the 1970s. Richard Rory is a down-on-his-luck guy that can never seem to get the girl. Rory would travel with Gerber to The Defenders, before moving on to the various She-Hulk titles of the 1970s and 1980s. Finally, Jennifer Kale is a teenage girl with an affinity to magic, and makes appearances every few years in a variety of titles, from Howard the Duck to Ghost Rider.

What makes this Essential?: The release of Savage Tales #1 was Marvel’s first attempt to introduce a horror/monster book into the Marvel Universe proper. (Other appearances in that first issue of Savage Tales included Conan and Ka-Zar.) Debuting around the same time as DC’s Swamp Thing (see The First Thing below), Man-Thing remained a steady feature throughout the 1970s and 1980s. For that reason, sure these early stories could be considered as Essential. I do find that the best artwork in this volume came from the various magazines, and I will once again state my plea that Marvel should find someway to reprint the magazines in one collection. 

The First Thing: Man-Thing was originally conceived by Stan Lee and Roy Thomas; Thomas fleshed out the character’s story, then handed the story to Gerry Conway to plot. As a result, Thomas and Conway, along with artist Gray Morrow, are credited for the creation of Man-Thing in Savage Tales #1 (May 1971). A second story was done by Len Wein, but Savage Tales was cancelled after just the one issue. It was a year before the story saw print, incorporated into the Ka-Zar story in Astonishing Tales #12 (June 1972). Meanwhile, down the street at the DC Comics offices, the first Swamp Thing story appeared in House of Secrets #92 (July 1971). This Swamp Thing (originally Alex Olsen) took place in the early 1900s. The next Swamp Thing appeared in Swamp Thing #1 (October-November 1972), this time featuring Alec Holland becoming the Swamp Thing. Both of the Swamp Thing stories were written by Len Wein. While there are a lot of similarities in the origins between Man-Thing and Swamp Thing, Len Wein has stated in interviews that they are two distinct characters. The story paths for both characters have followed different paths, taking them further and further away from a very familiar origin story.

Footnotes: Parts of (Adventure into) Fear #19 and Man-Thing #1 are also reprinted in Essential Howard the Duck Vol. 1.

This Essential does carry a Parental Advisory warning, but it is buried on the lower portion of the back cover. This is definitely not an all-ages book.

If you like this volume, try: looking into the life and career of Gray Morrow, the artistic co-creator of Man-Thing. Over the course of his long career, Morrow did work in nearly every genre for nearly every publisher at some point – Classics Illustrated, horror magazines and comics, newspaper strip, among others – but he was most closely associated with the worlds of fantasy and science fiction. Start your search with the retrospective Gray Morrow: Visionary, which was released in 2001 as his career was coming to an end.